Hi All, Before Siggraph we made an abortive attempt at converging towards 2.2. Back then we discussed returning to getting 2.2 after Siggraph. Not much has been said since about 2.2, but we have certainly fixed quite a few bugs, and added a few new features and API refinements. Perhaps the time is ripe for 2.2.
I've been rev'ing the developer release this month pretty regularly, a number of them have had silly build errors or execution errors which have mostly now been fixed, but as yet none have felt close to release candidates. For 2.2 we want to make sure that it is solid both in build and execution. Feature wise we needn't see many changes before 2.2, so its now mainly a case of getting it well tested across platforms. For testing I will need members of the community on all platforms to step up and stress test the dev releases and SVN version. I don't have a particular release shedule in mind, for this I'm happy to listen to the community - I need you all to do testing and if you aren't available yet then we'll need to consider this w.r.t timing. My own preference would be a quick convergence to 2.2 and get is out within the next week or two. Motivations for this are 1) users using 2.0 are hitting bugs that are already fixed 2) a protracted release schedule just sucks time like nothing else - we all have better things to do than go testing all the time. Thoughts? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

