Built and ran (viewer showing a cow). I haven't done anything else extensive, but it didn't have the problems we'd been having.
I should soon be where I can do some testing within our product on a more regular basis. The delays are in getting the updated versions integrated, not in building OSG. I don't know how many times I could cycle between now and 2.2, but I want 2.2 to be pretty stable, so I'll get in what I can. I wonder if I can automate our process. I think one week would be rushing it, but am glad that it is coming to a close. However, if there are multiple changes being made, I'd push off the 2.2 release when a submission goes in. A previous one (I forget if it was 2.0 or 2.1) felt like it happened immediately after a slew of changes, and that made me nervous. I understand 2.2 is intended to be about stability, so I think it'll be better. thanks andy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Thursday, August 23, 2007 12:14 PM To: [email protected] Subject: Re: [osg-users] Please buil test OpenSceneGraph SVN On 8/23/07, Andy Skinner <[EMAIL PROTECTED]> wrote: > Just so you know, I'm about 60% into building SVN on Solaris (our > pickiest compiler). I didn't get enough time to build between seeing > your request and you tagging the release. > > No problems yet. Hopefully there won't be. Maybe next time I'll say > that I've started. Let me know how you get on with the build. I have just had to make a fix to the OpenFlight plugin five minutes after tagging 2.1.7 so it seems I'll need to get a 2.1.8 out quite promptly, if there are any issues you find then I can roll these into 2.1.8. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

