Hi Adrian, State has no effect on scene graph culling, its just passively inherited down to the leaves, so no vertex shader has no effect on culling of a group.
Robert. On 8/27/07, Adrian Egli <[EMAIL PROTECTED]> wrote: > Hi Robert, > > i don't know what's wrong with my implementation. But do you know what > happends when i attach a vertex shader to a group, will the group no longer > culled? > > /adegli > > -- > ******************************************** > Adrian Egli > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

