We are trying to port an osg 1.2 app to 2.0, and we frequently get crashes when one thread (which is building an osg scene that is not yet being rendered) tries to access fonts while the rendering thread is rendering text.
Also, on a possibly related note, what happened to "viewer.sync()" in osg 2.0? There doesn't seem to be anything to replace it. Is it no longer necessary? -- Robert Danforth [EMAIL PROTECTED] _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

