Hello, I was wondering if a function/class exists that computes the normals of an osg::Geometry given its VertexArray and PrimitiveSet. I just implemented such a function (very small) but thought that mayb there was a more "offical" way to do that.
Also I was wondering if there is a class/function that removes double vertices from an osg::Geometry since I am working on data extracted with marching cube which generates a lot of doubled vertices. Thanks, Mike _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org