Hi, I had a similar problem some time ago, a quad strip would disappear if the initial point was outside the camera FOV.
Try ->dirtyBound() on the geometry node you add data to. jp [EMAIL PROTECTED] wrote: > > > I have set up a earth globe view where I have a trajectory line that > "trails" out of the end of a 3d aircraft model. > I have two slightly modified versions of a nodeTracker and Terrain > manipulator that I am using. (Both have > slightly modified up vector calculations). My problem is that depending on my > viewing angle the trajectory > line will disappear. I have set the culling mode on the viewer's camera to > NO_CULLING and have tried to > set all nodes to setCullingActive(false). The line itself is a primitive > class that I append points to as they > arrive (I get my data elsewhere).The model is placed at the same location as > the last point appended > to the line. The behavior seems as follows. If I view the model (which is > the node > currently attached to my nodeTracker) from ANYWHERE behind the model which > is the side the trajectory > line emminates from (back to the original point), the line disappears. The > model never disappears but the entire > line disappears. It is not clipping the line off at a near clip plane because > the entire line disappears, and I am far enough > away (and off to the side) that at least some if not all the line should be > in view. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html. This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

