Have a look at the osghud and osglauncher examples.

On 9/5/07, Ivan Bolčina <[EMAIL PROTECTED]> wrote:
> Hi.
>
> I have an object that I want to render using orthogonal projection matrix
> onto texture.
>
> How do I set up projection and view so that the object would fit inside an
> rectangle in this texture?
>
> I have already managed to render object to texture, now I want to "size" it
> using projection-view.
>
> This is used for making thumb images of objects.
>
> Thanks,
> Ivan
>
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>
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