Hi Donn, Could it be that you've haven't built the OSG as release build? If you run cmake . stright it'll won't by default select the release build. If you run the ./configure script it will select the release build as it does:
cmake . -DCMAKE_BUILD_TYPE=Release Robert. On 9/7/07, Mielcarek, Donn <[EMAIL PROTECTED]> wrote: > > > > > I've finally upgraded our application from > OSG 1.2 to the newest Dev version. > > The only changes I've made is the ones > required to change from the Producer based > window manager to osg::Viewer. > > Well I've taken quite a hit on frame rate. > I've enclosed a couple of pictures of the > same scene using both versions. The old > version had a frame rate of 31.67, the > new one 23.29. The biggest hit is in > the Cull process. > > What I'm wondering is if other people have > experienced this or is it something unique > to my application? Is there something I > have to do that I didn't have to do before? > > > Donn M > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

