John Donovan wrote: > I have a bunch of slave cameras set up under a osgViewer:Viewer, all looking > at > the same scene, and a GLSL program I want to run for each camera. But I want > to > pass in a per-camera uniform variable into my shader. Any idea how I should go > about this? > > -J
Scratch that, I've sorted it. The way my brain's working, you'd think it was Friday... -J ______________________________________________________________________ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email ______________________________________________________________________ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

