Is there a way of including a proxy stateset node or referencing a stateset stored in another file? I am trying to split up a single model into smaller pagable chunks. However, my original model makes significant use of shared statesets to maximise reuse of textures. When I break up my model each leaf node includes its own copy of the shared stateset. The total disk space used by the resulting fragments is a factor of ten larger than the original file. This in itself is not a problem but the resulting texture memory usage is also a factor of ten larger as a result of the lack of reuse.
Thanks in advance, Matt
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