Hi Anders, On 9/20/07, Anders Backman <[EMAIL PROTECTED]> wrote: > Im using a recent svn version (a few weeks old) of osg under windows (both > VISTA and XP). > > I have noticed that if I: > > 1. Start osgviewer cow.osg > 2. press 'f' to get into windowed mode > 3. if I now move the whole window and release it, I can see that the > view/projection changes slightly. > > Another illustration: > > A small app that output the coordinates of a mouse click in the window > > 1. start that application and make it windowed 'f' > 2. click on a specific point in the scene, ea.getX (), ea.getY() reports: > (132, 171) > 3. move the window a little bit, click in the same point in the scene > ea.getX(), ea.getY() reports: (139 ,121) > 4. move the window again to any position on the screen, and now ea.getX (), > ea.getY() reports consistent results. > > So to me it seems that the first move-window messes (or corrects) the > view/projection.
This sounds like a GraphicsWindowWin32 bug in some form. > Now I tried this on a ubuntu machine, but on that one the windowed mode did > not work at all. > Pressing 'f' results in a brief flicker of the window, and I can for a > fraction of a second see a smaller cow, no window decoration in the lower > left corner of the display. I use Kubuntu and Suse here and both work fine for me. Both are KDE though. >From the sound of it it sounds like the window manager is screwing up when no decoration is appearing when it goes into windowing mode. Could you try : osgviewer --window 100 100 500 500 cow.osg Does the mouse and window decoration work OK? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

