Hi Adrian, On 9/21/07, Adrian Egli <[EMAIL PROTECTED]> wrote: > No problem, i played arround and got new variant of shading. the latest > version is using antialised shadow mapping, of course it needs some > calculation's for doing this, but the result looks much nicer. > > latest pssm code will be posted as soon as i will have more time left. i > will send just the latest implementation, robert you don't have to merge it. > i will do it next week.
Could you please merge your changes to the changes I made when I integrated your first code drop into the SVN version. I made name changes and fixed some minor compile issues. It'd be great to have these fixes before Monday as I'll be making a the 2.1.12 dev release on Monday and want to make sure it compiles cleanly. We are very close to 2.2 so I don't want to take any risks right now. Robert. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

