Hi Guy, Have a look at the osgprerender example. You shouldn't need to set anything related to the render cache is this is managed internally.
Robert. On 9/24/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > > OK, I got over it but I'm not sure that was the best way. > What I did was to set the camera rendering cache (for the related contextID) > to NULL, so the next time the cull visitor applied on the camera, it > recreated the FBO. Any other ideas? > thanks, > Guy. > > ----- Original Message ----- > From: [EMAIL PROTECTED] > To: [email protected] > Sent: Monday, September 24, 2007 1:51 PM > Subject: [osg-users] FBO > > > Hi, > How do I enforce a camera to recreate FBO attached to the color buffer? > > thanks, > Guy. > > ________________________________ > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

