Hi
we´re workig with an osgdem generated island which is composed by a lot of
pagelod nodes. We´re also letting the databasepageloader to load and offload
nodes from memory. We need to know which nodes are visible and which nodes are
being deleted from memory
question 1 : Is there any way to know which nodes are visible just before the
rendering traversals??
question 2 : Is there any way to know which nodes are being deleted and execute
a little piece of code before this happens??
thanks a lot
PS: thanks robert for all the questions he´s been answering for us, he´s helped
a lot in our project. If you were here we would invite you to a beer or two ;)
_________________________________________________________________
Prueba algunos de los nuevos servicios en línea que te ofrece Windows Live
Ideas: tan nuevos que ni siquiera se han publicado oficialmente todavía.
http://ideas.live.com
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org