Hi all, I wonder why it takes so much time to create a new view on under Win32 ? Under Win32, creating a new view (osgViewer::Viewer) takes a constant amount of time (independent from the number of viewer instances). It sounds if the harddisc has a lot to do while waiting for a new view instance.. Under Linux instead, creating a new Viewer instance has not such a delay. I'm using _the same_ code on different machines (comparable machines, osg-svn code and current nvidia drivers).
Has someone seen the same delay under Win32 ? Is there a solution for creating a new Viewer without delay (driver settings or osg settings) ? thanks, Markus _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

