Hi Erik, Good to see osgGauge , but there a lot of compilation errors with the svn as well as released code on my linux machine. I can send you the error list in case you want them. best regards RJ
On Fri, 2007-09-28 at 13:15 -0700, Erik Johnson wrote: > The Delta3D team at the MOVES Institute announces the availability of > osgGauge, a 2D gauge and instrument panel rendering library for use > with Open Scene Graph. > > The osgGauge nodekit allows users to easily render 2D gauges in their > simulation or game application. The gauges can be created via code or > an optional .xml file format and can respond to property values > supplied to the system such as airspeed or altitude. > > osgGauge is open source, cross platform, and freely available for > downloading. It uses CMake to generate the project files in a very > similar fashion to OSG. > > The osgGauge project is currently housed under Delta3D-Extras project, > the companion project to Delta3D. This is the first public release of > the code and is considered usable, but probably shouldn't be used in > any mission critical application. > > Any feedback, new features, or bug fixes are greatly appreciated. > > osgGauge : http://delta3d-extras.wiki.sourceforge.net/osgGauge > Delta3D Team : > http://www.openscenegraph.org/projects/osg/wiki/Comminity/UsersGroups/Delta3D > Delta3D : http://www.delta3d.org > > ### > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

