Hi All, In tracking down a problem with build that exists on the CMake buiild under OSX and I believe under certain Mingw (or perhaps Cyginw) setups as well - it comes down to some glu.h defining the glu tesselator callback in different ways. This issue in past has resulted in hacks to include/osg/GLU to try and choose the right form, alas this hasn't proved full proof. So onward we must go to find out what combination might work...
I'd like you feedback, how is the glu tesselator callback defined on your system, on my linux box I have /usr/include/GL/glu.h /* Internal convenience typedefs */ typedef void (GLAPIENTRYP _GLUfuncptr)(); .... .... GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc); So what is the equivalent definition on your machine? Please feel free to copy and past the relevant sections. The more platforms I can get feedback on the better. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

