On 10/2/07, Chris Denham <[EMAIL PROTECTED]> wrote: > Hi Robert, > Yes, the problem I was having with osgviewerMFC seems to have been fixed in > 2.1.13. :-) > Interestingly, I noticed that a call to mViewer->stopThreading() was added > to a destructor in the new example code, which I thought might be the "magic > bullet". But commenting that out seems to have no effect. i.e. it still > works properly... heh.
stopThreading should will be called by the viewer destructor, doing it explictly could potentially help enforce a certain ordering on proceedings as destruction order can be a tricky issue sometimes. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

