Here's what our Mac guy said about this: ================ It appears that osgversion is linked in such a way that it initializes Cocoa or the Window Server (Carbon with UI Events) even to return version number, and it's complaining that it doesn't have a console for the UI session when it's run.
If you have control over how the tool is built, see if it can be built in such a way that it returns the version information before trying to initialize Cocoa or Carbon with UI Events. ================ Does this help anyone see something we can change? thanks, andy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Skinner Sent: Tuesday, October 02, 2007 9:37 AM To: OpenSceneGraph Users Subject: [osg-users] osgversion on Mac, not logged in to console I'm having a problem that I don't think I did before. I telnet to an OSX machine, and I'm not logged in to its console. I try to run osgversion, and it says: ========== kCGErrorRangeCheck : Window Server communications from outside of session allowed for root and console user only Init_Processes(), could not establish the default connection to the WindowServer.Abort ========== I'm sure this used to work, because I was running osgversion as the test part of my build. I know I've seen work go on Version.cpp. I've not got the very latest, but code from last week. This still works for me if I VNC into the machine. I'm sure it would work if I were logged in to the console. Could someone with a Mac and another machine that'll let them telnet to the Mac try this and tell me if it works? thanks, andy _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

