Hi Glenn, I have only personally testing compile contexts under Linux and haven't seen any error like your describe. I've just done check against a paged database using --cc with osgviewer and things are working as they should.
Problems you are seeing code by a threading bug in the implementation that the linux build isn't sensitive too, or it could be a bug in the pixel buffer implementation, or it could simply be a bug in the OpenGL driver. Which? I can't say, I'm afraid this is something windows developers will have to debug. Robert. On 10/2/07, Glenn Waldron <[EMAIL PROTECTED]> wrote: > Hi, > I'm eager to try out the GL compile context (--cc), but I'm getting odd > results. If I run: > > osgviewerd --cc out.ive > > Sometimes I get this error, after which the globe displays with no textures: > > PixelBufferWin32::makeCurrentImplementation(), failed > > Sometimes I get this error: > > Warning:: Mipmapped osg::Image not a power of two, cannot apply to > texture. > Received a request to compress an image, but image size is not a multiple > of four (-842150451x-842150451). Reverting to uncompressed. > > And sometimes it works and the globe appears OK. > > Note that results are the same with the --SingleThreaded option. This is > under OSG SVN (10/2), Win XP, NVIDIA 7800GT, Athlon X2. I have the same > error on another machine, an Intel dual core laptop running XP with a > 7950GTX. > Any ideas of what to look for? -gw > > -- > Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791 > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

