Hi all, OSG v2.2 win32 binaries built with VisualStudio 8 SP1, packaged as InnoSetup installer executable or .zip archive, are available at
http://mew.cx/osg/osg2.2.0_vs80_setup_2007-10-08.exe (20MB) http://mew.cx/osg/osg2.2.0_vs80_setup_2007-10-08.zip (30MB) md5sums: 941f0aeeeacf45f11f861aa3343898a7 osg2.2.0_vs80_setup_2007-10-08.exe 0ca3c32fa0175be8cdee327d25e687be osg2.2.0_vs80_setup_2007-10-08.zip This installer includes the core OpenSceneGraph, sample data and most 3rdParty dependency libraries. Not yet included are GDAL, VirtualPlanetBuilder, osgToy, osgVRPN or the COLLADA .dae plugin. I'm not planning to do a VS7.1 build unless there is pressing demand. Robert, pls feel free to mirror on the main OSG site. As always, feedback welcome. cheers -- mew README follows... ============================================================================= README.txt for OpenSceneGraph win32 installer Mike Weiblen - http://mew.cx/ mew-AT-mew-DOT-cx OSG v2.2 updated 2007-10-08 This is a full-featured runtime package of OpenSceneGraph binaries, 3rdParty dependency libraries, sample data, plus several additional extensions beyond the core OSG. It was built using Microsoft VisualStudio v8.0 SP1 on WindowsXP SP2. To keep this installer compact, only Release binaries are included. The OSG website is http://www.openscenegraph.org/ The verbatim source tree used to create these binaries is in osgsrc.zip. The packaging tools used to build this installer are available from: https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/osgbuilds/branches/build_for_osg_2_2_0 The 3rdParty dependency libraries are available from: https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/3rdParty/branches/3rdParty_win32binaries_vs80sp1 Please do not ask the OSG developers for support of this installer or its contents, as this package is not their doing. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

