2007/10/12, Argentieri, John-P63223 <[EMAIL PROTECTED]>:
>
>  To clarify,
> I create OpenGL contexts, not osg::GraphicsContexts, and use a sceneview
> per window. If switching to osg::GraphicsContext would fix my texture memory
> issues, I would do it. If that is the case, is there a good example of using
> a osgUtil::SceneView with a osg::GraphicsContext that someone can refer me
> to?
>
> John
>
>  ------------------------------
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Argentieri,
> John-P63223
> *Sent:* Friday, October 12, 2007 10:21 AM
> *To:* osg-users@lists.openscenegraph.org
> *Subject:* [osg-users] Texture Memory supposed leak
>
>  Hello,
>
> I read a message concerning texture memory cleanup. Robert asked the user
> if he was opening and closing contexts. I am also having texture memory
> issues, and I AM opening and closing contexts. How are these two things
> related?
>
> Thanks for your help.
>
> Sincerely,
> John
>
> _______________________________________________
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> osg-users@lists.openscenegraph.org
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>
>
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