2007/10/12, Argentieri, John-P63223 <[EMAIL PROTECTED]>: > > To clarify, > I create OpenGL contexts, not osg::GraphicsContexts, and use a sceneview > per window. If switching to osg::GraphicsContext would fix my texture memory > issues, I would do it. If that is the case, is there a good example of using > a osgUtil::SceneView with a osg::GraphicsContext that someone can refer me > to? > > John > > ------------------------------ > *From:* [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] *On Behalf Of *Argentieri, > John-P63223 > *Sent:* Friday, October 12, 2007 10:21 AM > *To:* osg-users@lists.openscenegraph.org > *Subject:* [osg-users] Texture Memory supposed leak > > Hello, > > I read a message concerning texture memory cleanup. Robert asked the user > if he was opening and closing contexts. I am also having texture memory > issues, and I AM opening and closing contexts. How are these two things > related? > > Thanks for your help. > > Sincerely, > John > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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