How are you making it invisible? If you're just using alpha blending with 0
alpha, the normal osgUtil intersection classes should still be able to pick
it.
   -Paul
 


  _____  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of alessandro
terenzi
Sent: Saturday, October 13, 2007 1:39 AM
To: osg-users
Subject: [osg-users] picking/selecting invisible objects


Hi,
I'd like to ask some hint on how to be able to pick/select invisible 3D
objects. 
 
In my scene, I need to have a totally transparent object and, when the mouse
moves on it, it should reveal its presence, for example displaying a halo or
something like this. 
How can I pick such an invisible object?
 
Thank you. Best regards.
Alessandro

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to