Johan Johnsson schrieb: > Platform: Mindows OS > > > // Fill the traits structure and get the GraphicsContext for the MAIN > window > osg::ref_ptr<osg::GraphicsContext::Traits> traits = new > osg::GraphicsContext::Traits; > traits->screenNum = 0; > traits->doubleBuffer = true; > traits->sharedContext = 0; > traits->windowDecoration = true; > traits->width = vd->process.scrnRes.x; > traits->height = vd->process.scrnRes.y; > traits->x = 0; > traits->y = windowHeight - vd->process.scrnRes.y; > traits->vsync = true; add a
traits->supportsResize = true; and the window should be resizeable, cheers, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

