Hi Wills,

On 10/19/07, Wills Alan <[EMAIL PROTECTED]> wrote:
> Thanks for the reply. To answer your question, glew is being used by a 
> 3rd-party library which I can't modify and which I'm integrating with my OSG 
> stuff so I have to accommmodate it.

Does GLEW support multiple graphics contexts?  Under Windows the API
entry points can be different for each graphics context so function
pointers need to be done per graphics context.

Robert.
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