Hi Santosh, Well osgViewer::CompositeViewer is perfectly suited to handling multiple cameras with different camera manipulators for each view. osgProducer::Viewer is not at all suited to it as it has no concept of multiple independent cameras.
I recommend that you update to 2.2 and at review the osgcompositeviewer example, it should offer a much more straight forward route to what you want to do. Robert On 10/24/07, santosh <[EMAIL PROTECTED]> wrote: > Hi Guys > > I am using osgProducer's viewer in my application. > I want to know how can we use different cameras in one viewer and can > switch on and off by hitting a key. > For Example: > I have two cameras and two render surface and I want to switch one > camera on and off. > if I hit the switching key one camera should off and the other camera > should draw the view using both render surface > and if i switched the other camera the camera should draw the > corresponding views in corresponding render surface. > is there any way to do this and how? > > > thanks > Santosh > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

