Hi Guys

I am not getting the concept of translate transformation on projection 
matrix. When we add the slave camera in viewer  we have to give 
projection offset. In osgcamera example the projection offset is given 
translate transformation matrix. what it exactly does.
is it translating camera position or rotating the camera?

Thanks
Santosh
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to