Hi Guys I am not getting the concept of translate transformation on projection matrix. When we add the slave camera in viewer we have to give projection offset. In osgcamera example the projection offset is given translate transformation matrix. what it exactly does. is it translating camera position or rotating the camera?
Thanks Santosh _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

