>I want to integrate enviroment in my application,
>for example clouds and sky. As far as my knowledge
>is concerned this is not possible in OSG
>currenly. Can someone tell me the alternatives.

OSG can be used to render a sky dome/box and clouds
(I've done it).

For cumulus clouds, used libnoise to
procedurally-generate textures and
and a custom sprite node that rendered
a set of viewplane-aligned blended quads
(OSG::Billboard has/had problems staying rotated to
viewplane).


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