Try Node::getWorldMatrices()
On 11/1/07, Cervantes Pintor Pedro <[EMAIL PROTECTED]> wrote: > > Hi, > > I'm trying to detect a collision between two objects by simply using the > bounding sphere of those objects. > > So i need to collect the world transformation for each object and then > translate those spheres so then I can use the "intersects" method. Now the > question is, what would be the easiest way to keep track of the acumulated > transformations for each object? > Is there any NodeVisitor that keeps track of this ? > > Thanks in advance to all replys > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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