Download the GLU source code from opengl.org and look at how gluUnProject()
works.
   -Paul
 


  _____  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Thursday, November 08, 2007 6:16 AM
To: [email protected]
Subject: [osg-users] Depth Buffer to Distance Conversion



Hi, 

Can someone provide me with the algorithm to convert the value of the depth
buffer pixels to ranges? 
Thanks 

This is an e-mail from General Dynamics Land Systems. It is for the intended
recipient only and may contain confidential and privileged information. No
one else may read, print, store, copy, forward or act in reliance on it or
its attachments. If you are not the intended recipient, please return this
message to the sender and delete the message and any attachments from your
computer. Your cooperation is appreciated. 

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to