no, it was because it wasn't clear to me when/if such a constructor
would be executed.
Did you actually execute that codepath during runtime, or did you find
it during a code review?  ie How did you get there?

-- mew


On Nov 11, 2007 3:40 PM, Alan Purvis <[EMAIL PROTECTED]> wrote:
> Hello everyone,
>
> From osg::Program:
>
> Program::Program(const Program& rhs, const osg::CopyOp& copyop):
>     osg::StateAttribute(rhs, copyop)
> {
>     osg::notify(osg::FATAL) << "how got here?" << std::endl;
> }
>
> Is this just a stub because somebody forgot to come back and finish it or
> for some technical reason?
>
> Thanks in advance,
> Alan
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>



-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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