Hello,
> I am using WinXP SP2 CH, and I have tested many machines. My Code
> has been compiled with SSE, When I compiled with SSE2 and I runned
> on an computer that dose not support SSE2, then it occur some unsual
> error.
What I get is the basic "This application has encountered a problem
and needs to close, please tell Microsoft about this problem" dialog.
(it always made me laugh that Microsoft would want to know that my
little app segfaulted... :-) )
My CPU is an AMD Athlon64 X2 4200+, which definitely supports SSE.
Even then, the debug version is probably not compiled with SSE
optimizations, so that doesn't make any difference.
> What is my freshly compiled executable's log, is there something
> code appearing under the Loading...
T get this:
> Creature3Dd.exe
Using OpenAL EAX2.0 extension
Loading...
Loading cfgloading...
Loading loadShaderManagerCfg...
Loading loadTextAndMouseCfg...
And then it crashes.
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://whitestar02.webhop.org/
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