Robert Osfield wrote:
>  viewer.getCamera()->setClearColor(Vec4(r,g,b,a));

thanks! this works!

>> also, when I rotate objects, they look different from the 'back' - may
>> this be because of the default lighting?
> 
> I don't know what you mean.

see the attached files.

front.png - a view from the front, the lines are white
back.png - a view when the object is rotated and viewed from the back
           the lines are black

in between, it goes through gray


Akos

<<inline: back.png>>

<<inline: front.png>>

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