Hello,

While using OSG version 1.20, I was taking screenshots with the following
code:

while( !viewer.done() )
{
    viewer.frame();

    // Here I get x, y, width and height.

    osg::Image *image = new osg::Image;
    image->readPixels(x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE);
    osgDB::writeImageFile(*image, "capture.bmp");
}

The obtained image was correct - however, with OSG 2.2 it is not.
I am obtaining a totally black image (and it seems that x, y, width and
height are the right values).

Is there something wrong here? How do I take a screenshot of my application?

Thx!

Edu
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