Hi, osgShadow::OccluderGeometry was writen entirely for the purpose of doing internal calculations for shadow volumes. It potentially could be reused for other tasks but it wasn't written with this in mind. For an example of how to use you'll need to look at the source code that invokes OccluderGeometry.
Robert. On Nov 18, 2007 8:19 PM, Crni Gorac <[EMAIL PROTECTED]> wrote: > Anyone having a pointer to some code employing OccluderGeometry class > from osgShadow to extract silhouette edges from a given node of OSG > graph? The class documentation is lacking; I tried to read the source > too, and I strongly suspect it could be done but, well, I don't get > it... > > Thanks. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

