On Nov 27, 2007 1:48 PM, Johan Johnsson <[EMAIL PROTECTED]> wrote:
> Is there any article about this or do OpenGL support this render to
> texture feature maybe?

Go search the web on the topic of deferred lighting/shading.   Its a
algorithm that uses RTT rather than being an inbuilt feature of it so
OSG/OpenGL supports it virtue of its flexibility but without directly
providing it as a feature.

Robert
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