On Nov 27, 2007 1:48 PM, Johan Johnsson <[EMAIL PROTECTED]> wrote: > Is there any article about this or do OpenGL support this render to > texture feature maybe?
Go search the web on the topic of deferred lighting/shading. Its a algorithm that uses RTT rather than being an inbuilt feature of it so OSG/OpenGL supports it virtue of its flexibility but without directly providing it as a feature. Robert _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

