Hi, I'm using a sceneView and I would like to execute a
sceneView->setClearColor between the cull and the draw but it seems that the
calls has no effect on the first draw. It has effect only on the next draw.
Is it possible to force the setClearColor to be apply on the next draw?
Thanks


sceneView->cull();
sceneView->setClearColor(vec4f(.5,.5,.5,1);
sceneView->draw(); //is it possible to perform this draw with the new color?


Jo
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