I haev some of the same questions. My understanding is that to realize
benefit that all libraries should be re-compiled. The part I'm fuzzy
on is the "should be". What happens when you mix and match SCL
libraries with non-SCL is unknown to me. You should certainly see a
performance boost in debug builds by disabling iterator debugging. The
secure iterators, I've heard disabling those will yield increases as
well in Release builds of 10-20%.

I haven't tried this myself. Please do report back to the list with
results if you do this.

Thanks

On Nov 28, 2007 10:53 AM,  <[EMAIL PROTECTED]> wrote:
> Hi... we are (still) trying to find ways to improve performance on windows.  
> Does anyone compile their windows builds with the following options?
>
> /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0
>
> If so, does it produce good results?  Is it necessary for *ALL* libraries to 
> be built with these options, or is it okay to compile some with and some 
> without?  E.g., could I build OSG with these options turned on, but leave 
> other libraries (such as boost) compiled as-is?
>
> Thanks.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to