I haev some of the same questions. My understanding is that to realize benefit that all libraries should be re-compiled. The part I'm fuzzy on is the "should be". What happens when you mix and match SCL libraries with non-SCL is unknown to me. You should certainly see a performance boost in debug builds by disabling iterator debugging. The secure iterators, I've heard disabling those will yield increases as well in Release builds of 10-20%.
I haven't tried this myself. Please do report back to the list with results if you do this. Thanks On Nov 28, 2007 10:53 AM, <[EMAIL PROTECTED]> wrote: > Hi... we are (still) trying to find ways to improve performance on windows. > Does anyone compile their windows builds with the following options? > > /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0 > > If so, does it produce good results? Is it necessary for *ALL* libraries to > be built with these options, or is it okay to compile some with and some > without? E.g., could I build OSG with these options turned on, but leave > other libraries (such as boost) compiled as-is? > > Thanks. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

