Hi, Recently, the company that I work for has decided to distribute a demo of our application. To protect our own investments, I made the brilliant comment that we should encrypt our models and shader source. We primarily use IVE files, and looking at the IVE plugin, it makes strong use of std::istream class.
My question is a bit off-topic for OSG, but does anyone know of a way to create a memory resident file in Windows XP that can be used with a std::istream object? Thanks, Brian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

