Thanks for your reply JS but my app already run in single threaded. :)
After some investigation it seems to come from an observer_ptr use. Removing
it fix the crash. When I'll have more time I will try to find why this
observer_ptr wasn't properly cleared.

On Dec 13, 2007 3:11 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]>
wrote:

> Hello Serge,
>
> > I am currently getting a strange error with my app, it crash when an
> object
> > calls ref() because the variable _refMutex (from Referenced) is
> corrupted.
> > The object itself doesn't seem to be corrupted, all the other variables
> are
> > setted with correct values.
> >
> > It doesn't seems to come from a multi threaded problem, as during the
> crash
> > all the other thread work on tasks without any relationship.
> > Anyone has ever see such a problem ? Or does it ring a bell to someone ?
>
> You say "it doesn't seem", but have you tested? Never assume! :-) Run
> your app with the OSG_THREADING=SingleThreaded environment variable or
> the --SingleThreaded command-line argument and see. If it doesn't
> crash, it's threading.
>
> Each time I've had that problem it was either a threading problem
> (normally fixed by setting the node's data variance to DYNAMIC) or
> that the node itself had not been initialized (in debug mode,
> _refMutex will be 0xfeeefeee or some other recognizable value for
> example).
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay     [EMAIL PROTECTED]
>                         http://whitestar02.webhop.org/
>
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-- 
Serge Lages
http://www.tharsis-software.com
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