Hi Roger, Which way is up for the plugins can be plugin specific, but it can also be down to individual modeller and the convention they use. For instance terrapage and OpenFlight you can pretty well guarantee that they'll come in Z up as that the convention used in the modelling programs and the industry they are tied to. With other modelling packages the convention is often far less regulated. My guess systems that deal with whole worlds rather than individual artifacts will be more regulated in orientation.
Robert. On Dec 14, 2007 11:00 AM, Roger James <[EMAIL PROTECTED]> wrote: > [Controversial mode on] > > I think a better question to ask would be. > > How consistent are all osg's plugins at enforcing osg's stated z up world > convention? > > I would expect all the plugins that "knew" the default orientation of an > external model either by convention or by data, to ensure that models where > rotated to z_up on input and from z_up on output. > > I am just wondering ;-) > > Just to start the ball rolling.... > > Plugin Enforces > ====== ======== > Osg yes > Ive yes > Dae no > Ac no > > Roger > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:osg-users- > > [EMAIL PROTECTED] On Behalf Of Robert Osfield > > Sent: 14 December 2007 10:04 > > To: OpenSceneGraph Users > > Subject: Re: [osg-users] What was reasoning behind OSG Z up axis > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

