Mike Weiblen announced a geometry shader implementation for OSG 2.4, so
I guess we'll get it in the next weeks. (Thanks in advance, Mike!)

see
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/21843/focus=21938

regards Ralph

Gerrick Bivins schrieb:
> Hello,
> I'll chime in here and say we'll be needing this soon too. I'd be
> willing to help implement
> it with some guidance. 
> biv
> 
> On Dec 15, 2007 1:27 PM, sherman wilcox <
> [EMAIL PROTECTED]
> <mailto:[EMAIL PROTECTED]>> wrote:
> 
>     I have a recent need for this as well. Anyone done this yet?
> 
>     On Oct 26, 2007 3:05 AM, Ralph Kern
>     <[EMAIL PROTECTED]
>     <mailto:[EMAIL PROTECTED]>> wrote:
>     > Hi,
>     >
>     > does anybody already got some of the new geometry shader extension
>     > EXT_geometry_shader4 working with OSG?
>     >
>     > see tutorial at http://appsrv.cse.cuhk.edu.hk/~ymxie/Geometry_Shader/
>     >
>     > Seems it should be possible to implement it straight forward in
>     the OSG
>     > core.
>     >
>     > Regards Ralph
>     >
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