On Dec 18, 2007 4:43 PM, Kim C Bale <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I'm working my way through the osgShadow-shadowmap source code in an
> attempt to understand how it works. One thing that confuses me is the
> osgUtil::PositionalStateContainer.
>
> What exactly is it used for? There doesn't seem to be any documentation
> for it.

Its for wrapping up management of positional state, i.e. lights, eye
linear texgen, clipplanes, these all require a specific modelview
matrix to position them correctly in space so can't be handled like
normal state.

Robert.
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