My program crashed on exit every time, on Mac OS X only (OSG 2.2 DMG), but works reliably on Mac without multi-threading.
export OSG_THREADING=SingleThreaded mViewer->setThreadingModel( osgViewer::Viewer::SingleThreaded ); _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

