On Dec 20, 2007 3:02 AM, litingbaotou <[EMAIL PROTECTED]> wrote: > > > > > Hi Litingbaotou, > > > On Dec 19, 2007 9:25 AM, litingbaotou <[EMAIL PROTECTED]> wrote: > > > I would like to use glHint() to smooth lines and polygons in my scene. > Not > > > like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I have no > > > idea how to use it. I also tried MultiSample, but it doesn't help. May I > > > have your answers? Thanks. > > > There is no glHint support in 1.2, so you'll either have to add the > > osg::Hint StateAttribute from 2.x back into 1.2, or just upgrade... > Thanks a lot. That means if I want to enable antialiasing I have to add the > osg::Hint StateAttribute from 2.x back into 1.2, right?
Is that not what I suggested? Personally I'd port to 2.x, there are lots of other things fixed besides the addition of Hit support. Is there a reason why you can't upgrade? Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org