OK, thanks on the tesselator issue. I can see this could be a thorny  
problem to try and just fix in the source code. What about the other  
error:

>> ld: cycle in dylib re-exports with /usr/X11R6/lib/libGL.dylib
>> collect2: ld returned 1 exit status
>> make[2]: *** [lib/osgPlugins-2.3.0/osgdb_freetype.so] Error 1
>> make[1]: *** [src/osgPlugins/freetype/CMakeFiles/osgdb_freetype.dir/ 
>> all]
>> Error 2
>> make: *** [all] Error 2

What could be causing this? I'm sorry if this is obvious to everyone  
else... I'm still cutting my teeth on 'nix style building.

Richard


On Dec 21, 2007, at 10:40 AM, Robert Osfield wrote:

> Hi Richard,
>
> The Tesslleator error is a known problem that comes and goes under OSX
> using the CMake build.  A work around is checked in the the CMake
> system to allow you to toggle on/off the type of parameters used in
> the tesselator calls.  Run ccmake . and have a browse through the
> options.
>
> Robert.
>
> On Dec 21, 2007 3:21 PM, Richard S. Wright Jr.
> <[EMAIL PROTECTED]> wrote:
>> Checked out the latest trunk on Leopard OSX10.5.1. Using XCode 3.0  
>> (gcc
>> 4.01)
>>
>> ./configure
>> make
>>
>> Errors in src/osgUtil/Tessellator.cpp (lines 44,45,46, 47, 48)
>>
>> I fixed this by making a different typdef:
>>
>>
>> typedef GLvoid (*CallBack)();
>>
>> And replacing (GLU_TESS_CALLBACK) with (Callback)
>>
>> Same in src/osgPlugins/low/Tessellator (lines 49, 50, 51, 52).
>>
>> again in src/osgPlugins/dw/ReadWritterDW (lines 757, 758, 759, 769,  
>> 761)
>>
>> Finallly at 99% I get:
>>
>>
>> ld: cycle in dylib re-exports with /usr/X11R6/lib/libGL.dylib
>> collect2: ld returned 1 exit status
>> make[2]: *** [lib/osgPlugins-2.3.0/osgdb_freetype.so] Error 1
>> make[1]: *** [src/osgPlugins/freetype/CMakeFiles/osgdb_freetype.dir/ 
>> all]
>> Error 2
>> make: *** [all] Error 2
>>
>>
>> This is not so obvious to me how to fix myself.
>>
>> Richard
>>
>>
>>
>>
>> On Dec 21, 2007, at 9:20 AM, Robert Osfield wrote:
>>
>>
>> Hi All,
>>
>> I've just checked in a bevy of additions/bug fixes to the OSG, to  
>> wrap
>> these all up I'm about to do a dev release.
>>
>> Could users do an svn update and build and let me know of any  
>> problems
>> that arise, or successes.
>>
>> Cheers,
>> Robert.
>> _______________________________________________
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>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
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>>
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