Hello I'm writing an application which needs multiple cameras. Some will look at the same scenedata, some won't. Some will move together, and some will need their own seperate position update.
I have 2 options I'm considering: 1: composite viewer with multiple viewers 2: 1 simple viewer with slave cameras I don't know for sure which option to choose. If I choose #2, can I set a different camera manipulator for each slave cameras? On the other hand, if I choose #1 will it run slower? (I could have as many as 100 cameras/viewers) Any tips will be appreciated
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