Thank you Chase this is exactly what i needed :) I have another question to ask but for that I will start another thread for clarity.
Michele On Jan 4, 2008 5:31 PM, Bradford, Chase <[EMAIL PROTECTED]> wrote: > > You might be able to accomplish what you want by setting > text->setCharacterSizeMode( osgText::Text::SCREEN_COORDS ). That applies a > scale that warps the text into pixel coordinates, instead of object > coordinates. > > Chase > > > > -----Original Message----- > From: [EMAIL PROTECTED] on behalf of Michele Bosi > Sent: Fri 1/4/2008 8:25 AM > To: OpenSceneGraph Users > Subject: [osg-users] Text rendering > > Hello, > in my programs I would like to show some text "following" the objects > that are in the scene. > Till now the solution that I found was to create an osgText::Text > object and do something like: > > text->setPosition( world space position ); > text->setAutoRotateToScreen(true); > > the problem is that the text is draw very big, and is affected by > perspective projection which in this case I wouldn't like. > Basicly I need a text that behaves like if it was drawn on a HUD but > whose position on the screen is based on the objects they are > following > (that is, is the projection on the screen of some world space > coordinates). How can I accomplish this? > The only solution I have in mind is to put all the text objects on a > HUD (which complicates a lot the design of my program) and to compute > by hand, every frame, the projection of the objects they are > following, so that i can assign it to the text objects. > Isn't there a built in functionality to achieve the same result? > > Thanks, > Michele > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

