I think the major issue was that we needed to build the dae plugin with the dynamic (dll) version of the Collada DOM. Some people prefer to use the static version, so we probably need some CMake Option to set this, no big deal, but to get it to work on all platforms it requires some messing with the makefiles.
/A On Jan 4, 2008 4:36 PM, Gerrick Bivins <[EMAIL PROTECTED]> wrote: > I'm not sure if this is related but I get the following error when > attempting to compile the dae plugin: > /usr/bin/c++ -Dosgdb_dae_EXPORTS -fPIC > -I/Users/gbivins/devEnv/research/APIs/OpenSceneGraph_cmake_build/include > -F/System/Library/Frameworks > -I/Users/gbivins/Library/Frameworks/Collada141Dom.framework/Headers > -I/Users/gbivins/Library/Frameworks/Collada141Dom.framework/Headers/1.4 > -F/Users/gbivins/Library/Frameworks -o > src/osgPlugins/dae/CMakeFiles/osgdb_dae.dir/daeRGeometry.o -c > /Users/gbivins/devEnv/research/APIs/OpenSceneGraph_cmake_build/src/osgPlugins/dae/daeRGeometry.cpp > > /Users/gbivins/devEnv/research/APIs/OpenSceneGraph_cmake_build/src/osgPlugins/dae/daeRGeometry.cpp: > In member function 'osg::Node* > osgdae::daeReader::processPolylist(domPolylist*, std::map<daeElement*, > osgdae::domSourceReader, std::less<daeElement*>, > std::allocator<std::pair<daeElement* const, osgdae::domSourceReader> > >&)': > > /Users/gbivins/devEnv/research/APIs/OpenSceneGraph_cmake_build/src/osgPlugins/dae/daeRGeometry.cpp:314: > error: '_Meta' is not a member of 'domP' > > > MacOSX 10.5.1 > Collada-Dom 1.4.1 (svn head) > osg (svn head) > > biv > > On Jan 4, 2008 4:11 AM, Robert Osfield < [EMAIL PROTECTED]> wrote: > > > Hi Steven, > > > > The SVN version of the OSG compiles just fine with 1.4.1, I'm afraid I > > can't recall the situation with the other versions of the OSG. Which > > version of the OSG are you interested in? > > > > Robert. > > > > On Jan 4, 2008 1:50 AM, < [EMAIL PROTECTED]> wrote: > > > I'm trying to reply to an issue raised by someone regarding Collada > > > support in OSG: > > > > > http://sourceforge.net/forum/forum.php?thread_id=1899938&forum_id=531263 > > > > > > I made some changes to the Collada DOM that may require a few tweaks > > in > > > client applications such as OSG's Collada plugin. Dilian reported that > > > the changes broke the plugin. This raises the question of exactly what > > > > > version of the DOM you're supposed to build OSG's Collada plugin > > > against. Is it expected that the plugin will use the last official > > > release of the DOM (which is version 1.3 from March 2007), or does the > > > > > plugin require the latest development version of the DOM? > > > > > > When I went looking through the OSG sources to figure things out, I > > > found something odd: the CMakeLists.txt file for the Collada plugin > > > seems to have the Windows build using DOM 1.3 (there's a reference to > > > collada_STLDatabase, which no longer exists in the latest version) and > > > the non-Windows build seems to use the latest development version of > > the > > > DOM (there's a reference to libpcre, which is only required by the > > > latest development version of the DOM). I'm confused about what I > > should > > > do to fix things in the Collada plugin. > > > > > > Steve > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- ________________________________________________________________ Anders Backman Email: [EMAIL PROTECTED] HPC2N/VRlab Phone: +46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb
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