Hi, EveryOne!
In my Application, I use shader just like the shader in the example
osgforest to render many trees, and there is a transparent fence. Then the
color of the fence will turn to other unexpected color sometimes. while,
when I don't use the shader, the wrong phenomenon disappeared. The problem
seems to be related with the render sequence. I have no idea to solve this
problem. Any one can help one?
Thanks.
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